package br.com.ps.bombertournament;

import br.com.ps.bombertournament.game.scene.BattleScene;
import br.com.ps.bombertournament.game.scene.LoadingScene;

import com.badlogic.gdx.backends.lwjgl.LwjglApplication;

public class BomberTournamentDesktop {
	public static void main(String[] args) {
//		new LwjglApplication(new SceneManager(), App.name, 800, 480, false);
//		new LwjglApplication(new SceneManager(new BattleScene("data/scene/bomber_zone/bomber_zone.json")), App.name, 800, 480, false);
		new LwjglApplication(new SceneManager(new LoadingScene(new BattleScene("data/scene/bomber_zone/bomber_zone.json"))), App.name, 800, 480, false);
	}
}
